From b9745c375f1aa05c122962844e28e780e2643d0f Mon Sep 17 00:00:00 2001 From: Adria Martin Date: Wed, 8 Apr 2026 14:24:24 +0700 Subject: [PATCH] fix: use distinct MD3 tokens for surface shades in Starship template Avoid repeating the same token for multiple surface/overlay palette entries. Each shade now maps to a unique MD3 token following the pattern used by other wallpaper-based templates. --- Assets/Templates/terminal/starship.toml | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Assets/Templates/terminal/starship.toml b/Assets/Templates/terminal/starship.toml index 4075ca3de..fc62a43b9 100644 --- a/Assets/Templates/terminal/starship.toml +++ b/Assets/Templates/terminal/starship.toml @@ -31,11 +31,11 @@ subtext0 = "{{colors.outline.default.hex}}" # Surface shades overlay2 = "{{colors.outline.default.hex}}" -overlay1 = "{{colors.outline.default.hex}}" +overlay1 = "{{colors.on_surface_variant.default.hex}}" overlay0 = "{{colors.surface_variant.default.hex}}" surface2 = "{{colors.surface_variant.default.hex}}" -surface1 = "{{colors.surface_variant.default.hex}}" -surface0 = "{{colors.surface.default.hex}}" -base = "{{colors.surface.default.hex}}" +surface1 = "{{colors.surface.default.hex}}" +surface0 = "{{colors.background.default.hex}}" +base = "{{colors.background.default.hex}}" mantle = "{{colors.surface.default.hex}}" -crust = "{{colors.on_primary.default.hex}}" +crust = "{{colors.on_tertiary.default.hex}}"