Commit Graph

10 Commits

Author SHA1 Message Date
ItsLemmy c78e3b5653 Shadows: tweaking and centralization 2025-11-04 22:03:33 -05:00
Ly-sec 752c45e0b0 UserInterface: add shadow location setting (implements #652) 2025-11-04 15:08:00 +01:00
ItsLemmy c911756f5e IPC: allow IPC calls to open panels when the bar is invisible. 2025-11-03 22:05:35 -05:00
ItsLemmy bfc67f0e12 NFullScreenWindow: specify exclusion 2025-11-03 20:48:27 -05:00
ItsLemmy fceaac029c Attached panels: nice curves on screen edges 2025-11-03 11:58:57 -05:00
ItsLemmy 451784a82b FullScreenWindow: restored panelOverlayLayer functionality, since refactoring it means assigning both panels AND bar to the overlay layer as they share a PanelWindow. 2025-11-03 10:50:47 -05:00
ItsLemmy e11934294f FullScreenWindow: fix click-through but when panel closes. 2025-11-03 10:46:29 -05:00
ItsLemmy fea06c2164 Shadows: conditional via settings
q
2025-11-03 10:29:49 -05:00
ItsLemmy 36192717f4 Shadows: Unified in NFullScreenWindow 2025-11-03 07:22:57 -05:00
ItsLemmy 101b27fcc7 New windowing system
Large commit that totally refactor of the way we handle the bar and
panels.

Testing should focus on Panels, Bar, Keyboard Focus, IPC calls.

Changes brief:
- One NFullScreenWindow per screen which handle it's bar and dedicated
panels.
- Added shadows
- Reintroduced dimming
- New panels animations
- Proper Z ordering
- Panels on overlay laywer is not reimplemented, if we do it then the
bar will be on the Overlay too
- Panel dragging was not reimplemented, to be discussed before
reimplementing
- Still a WIP, need to work more on shadows and polishing + debugging.
2025-11-03 00:53:02 -05:00