Files
noctalia-shell/Modules/LockScreen/LockScreenBackground.qml
T

304 lines
8.0 KiB
QML

import QtQuick
import QtQuick.Effects
import Quickshell
import qs.Commons
import qs.Services.Compositor
import qs.Services.Power
import qs.Services.UI
Item {
id: root
anchors.fill: parent
// Cached wallpaper path - exposed for parent components
property string resolvedWallpaperPath: ""
property color tintColor: Settings.data.colorSchemes.darkMode ? Color.mSurface : Color.mOnSurface
required property var screen
// Request preprocessed wallpaper when lock screen becomes active or dimensions change
Component.onCompleted: {
if (screen) {
Qt.callLater(requestCachedWallpaper);
}
}
onWidthChanged: {
if (screen && width > 0 && height > 0) {
Qt.callLater(requestCachedWallpaper);
}
}
onHeightChanged: {
if (screen && width > 0 && height > 0) {
Qt.callLater(requestCachedWallpaper);
}
}
// Listen for wallpaper changes
Connections {
target: WallpaperService
function onWallpaperChanged(screenName, path) {
if (screen && screenName === screen.name) {
Qt.callLater(requestCachedWallpaper);
}
}
}
// Listen for display scale changes
Connections {
target: CompositorService
function onDisplayScalesChanged() {
if (screen && width > 0 && height > 0) {
Qt.callLater(requestCachedWallpaper);
}
}
}
function requestCachedWallpaper() {
if (!screen || width <= 0 || height <= 0) {
return;
}
// Check for solid color mode first
if (Settings.data.wallpaper.useSolidColor) {
resolvedWallpaperPath = "";
return;
}
const originalPath = WallpaperService.getWallpaper(screen.name) || "";
if (originalPath === "") {
resolvedWallpaperPath = "";
return;
}
// Handle solid color paths
if (WallpaperService.isSolidColorPath(originalPath)) {
resolvedWallpaperPath = "";
return;
}
if (!ImageCacheService || !ImageCacheService.initialized) {
// Fallback to original if services not ready
resolvedWallpaperPath = originalPath;
return;
}
const compositorScale = CompositorService.getDisplayScale(screen.name);
const targetWidth = Math.round(width * compositorScale);
const targetHeight = Math.round(height * compositorScale);
if (targetWidth <= 0 || targetHeight <= 0) {
return;
}
// Don't set resolvedWallpaperPath until cache is ready
// This prevents loading the original huge image
ImageCacheService.getLarge(originalPath, targetWidth, targetHeight, function (cachedPath, success) {
if (success) {
resolvedWallpaperPath = cachedPath;
} else {
// Only fall back to original if caching failed
resolvedWallpaperPath = originalPath;
}
});
}
// Background - solid color or black fallback
Rectangle {
anchors.fill: parent
color: Settings.data.wallpaper.useSolidColor ? Settings.data.wallpaper.solidColor : "#000000"
}
Image {
id: lockBgImage
visible: source !== "" && Settings.data.wallpaper.enabled && !Settings.data.wallpaper.useSolidColor && (!PowerProfileService.noctaliaPerformanceMode || !Settings.data.noctaliaPerformance.disableWallpaper)
anchors.fill: parent
fillMode: Image.PreserveAspectCrop
source: resolvedWallpaperPath
cache: false
smooth: true
mipmap: false
antialiasing: true
layer.enabled: true
layer.smooth: false
layer.effect: MultiEffect {
blurEnabled: !PowerProfileService.noctaliaPerformanceMode && (Settings.data.general.lockScreenBlur > 0)
blur: Settings.data.general.lockScreenBlur
blurMax: 48
}
// Tint overlay
Rectangle {
anchors.fill: parent
color: root.tintColor
opacity: Settings.data.general.lockScreenTint
}
}
Rectangle {
visible: !Settings.data.wallpaper.useSolidColor
anchors.fill: parent
gradient: Gradient {
GradientStop {
position: 0.0
color: Qt.alpha(Color.mShadow, 0.4)
}
GradientStop {
position: 0.3
color: Qt.alpha(Color.mShadow, 0.2)
}
GradientStop {
position: 0.7
color: Qt.alpha(Color.mShadow, 0.25)
}
GradientStop {
position: 1.0
color: Qt.alpha(Color.mShadow, 0.5)
}
}
}
// Screen corners for lock screen
Item {
anchors.fill: parent
visible: Settings.data.general.showScreenCorners
property color cornerColor: Settings.data.general.forceBlackScreenCorners ? "black" : Color.mSurface
property real cornerRadius: Style.screenRadius
property real cornerSize: Style.screenRadius
// Top-left concave corner
Canvas {
anchors.top: parent.top
anchors.left: parent.left
width: parent.cornerSize
height: parent.cornerSize
antialiasing: true
renderTarget: Canvas.FramebufferObject
smooth: false
onPaint: {
const ctx = getContext("2d");
if (!ctx)
return;
ctx.reset();
ctx.clearRect(0, 0, width, height);
ctx.fillStyle = parent.cornerColor;
ctx.fillRect(0, 0, width, height);
ctx.globalCompositeOperation = "destination-out";
ctx.fillStyle = "#ffffff";
ctx.beginPath();
ctx.arc(width, height, parent.cornerRadius, 0, 2 * Math.PI);
ctx.fill();
}
onWidthChanged: if (available)
requestPaint()
onHeightChanged: if (available)
requestPaint()
}
// Top-right concave corner
Canvas {
anchors.top: parent.top
anchors.right: parent.right
width: parent.cornerSize
height: parent.cornerSize
antialiasing: true
renderTarget: Canvas.FramebufferObject
smooth: true
onPaint: {
const ctx = getContext("2d");
if (!ctx)
return;
ctx.reset();
ctx.clearRect(0, 0, width, height);
ctx.fillStyle = parent.cornerColor;
ctx.fillRect(0, 0, width, height);
ctx.globalCompositeOperation = "destination-out";
ctx.fillStyle = "#ffffff";
ctx.beginPath();
ctx.arc(0, height, parent.cornerRadius, 0, 2 * Math.PI);
ctx.fill();
}
onWidthChanged: if (available)
requestPaint()
onHeightChanged: if (available)
requestPaint()
}
// Bottom-left concave corner
Canvas {
anchors.bottom: parent.bottom
anchors.left: parent.left
width: parent.cornerSize
height: parent.cornerSize
antialiasing: true
renderTarget: Canvas.FramebufferObject
smooth: true
onPaint: {
const ctx = getContext("2d");
if (!ctx)
return;
ctx.reset();
ctx.clearRect(0, 0, width, height);
ctx.fillStyle = parent.cornerColor;
ctx.fillRect(0, 0, width, height);
ctx.globalCompositeOperation = "destination-out";
ctx.fillStyle = "#ffffff";
ctx.beginPath();
ctx.arc(width, 0, parent.cornerRadius, 0, 2 * Math.PI);
ctx.fill();
}
onWidthChanged: if (available)
requestPaint()
onHeightChanged: if (available)
requestPaint()
}
// Bottom-right concave corner
Canvas {
anchors.bottom: parent.bottom
anchors.right: parent.right
width: parent.cornerSize
height: parent.cornerSize
antialiasing: true
renderTarget: Canvas.FramebufferObject
smooth: true
onPaint: {
const ctx = getContext("2d");
if (!ctx)
return;
ctx.reset();
ctx.clearRect(0, 0, width, height);
ctx.fillStyle = parent.cornerColor;
ctx.fillRect(0, 0, width, height);
ctx.globalCompositeOperation = "destination-out";
ctx.fillStyle = "#ffffff";
ctx.beginPath();
ctx.arc(0, 0, parent.cornerRadius, 0, 2 * Math.PI);
ctx.fill();
}
onWidthChanged: if (available)
requestPaint()
onHeightChanged: if (available)
requestPaint()
}
}
}