mirror of
https://github.com/noctalia-dev/noctalia-shell.git
synced 2026-05-11 17:08:27 +08:00
374 lines
10 KiB
QML
374 lines
10 KiB
QML
import QtQuick
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import QtQuick.Controls
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import QtQuick.Layouts
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import Quickshell
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import Quickshell.Wayland
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import qs.Commons
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import qs.Services
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import qs.Widgets
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// Unified OSD component - handles both volume and brightness with a single instance
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// Loader activates only when showing OSD, deactivates when hidden to save resources
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Variants {
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model: Quickshell.screens
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delegate: Loader {
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id: root
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required property ShellScreen modelData
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property real scaling: ScalingService.getScreenScale(modelData)
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// Access the notification model from the service
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property ListModel notificationModel: NotificationService.activeList
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// If no notification display activated in settings, then show them all
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property bool canShowOnThisScreen: Settings.isLoaded && modelData && (Settings.data.notifications.monitors.includes(modelData.name) || (Settings.data.notifications.monitors.length === 0))
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// Loader is only active when actually showing something
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active: false
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// Current OSD display state
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property string currentOSDType: "" // "volume", "brightness", or ""
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// Volume properties
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readonly property real currentVolume: AudioService.volume
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readonly property bool isMuted: AudioService.muted
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property bool volumeInitialized: false
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property bool muteInitialized: false
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// Brightness properties
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property bool brightnessInitialized: false
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readonly property real currentBrightness: {
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if (BrightnessService.monitors.length > 0) {
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return BrightnessService.monitors[0].brightness || 0
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}
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return 0
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}
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// Get appropriate icon based on current OSD type
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function getIcon() {
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if (currentOSDType === "volume") {
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if (AudioService.muted) {
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return "volume-mute"
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}
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return (AudioService.volume <= Number.EPSILON) ? "volume-zero" : (AudioService.volume <= 0.5) ? "volume-low" : "volume-high"
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} else if (currentOSDType === "brightness") {
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return currentBrightness <= 0.5 ? "brightness-low" : "brightness-high"
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}
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return ""
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}
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// Get current value (0-1 range)
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function getCurrentValue() {
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if (currentOSDType === "volume") {
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return isMuted ? 0 : currentVolume
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} else if (currentOSDType === "brightness") {
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return currentBrightness
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}
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return 0
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}
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// Get display percentage
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function getDisplayPercentage() {
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if (currentOSDType === "volume") {
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return isMuted ? "0%" : Math.round(currentVolume * 100) + "%"
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} else if (currentOSDType === "brightness") {
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return Math.round(currentBrightness * 100) + "%"
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}
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return ""
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}
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// Get progress bar color
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function getProgressColor() {
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if (currentOSDType === "volume") {
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if (isMuted)
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return Color.mError
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if (currentVolume > 1.0)
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return Color.mError
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return Color.mPrimary
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}
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return Color.mPrimary
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}
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// Get icon color
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function getIconColor() {
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if (currentOSDType === "volume" && isMuted) {
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return Color.mError
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}
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return Color.mOnSurface
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}
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sourceComponent: PanelWindow {
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screen: modelData
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anchors {
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top: true
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}
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implicitWidth: 320 * root.scaling
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implicitHeight: osdItem.height
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// Set margins based on bar position
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margins.top: {
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switch (Settings.data.bar.position) {
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case "top":
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return (Style.barHeight + Style.marginS) * root.scaling + (Settings.data.bar.floating ? Settings.data.bar.marginVertical * Style.marginXL * root.scaling : 0)
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default:
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return Style.marginL * root.scaling
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}
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}
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color: Color.transparent
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WlrLayershell.keyboardFocus: WlrKeyboardFocus.None
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exclusionMode: PanelWindow.ExclusionMode.Ignore
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Rectangle {
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id: osdItem
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width: parent.width
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height: Math.round(contentLayout.implicitHeight + Style.marginL * 2 * root.scaling)
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radius: Style.radiusL * root.scaling
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color: Color.mSurface
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border.color: Color.mOutline
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border.width: Math.max(2, Style.borderM * root.scaling)
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visible: false
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opacity: 0
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scale: 0.85
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anchors.horizontalCenter: parent.horizontalCenter
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Behavior on opacity {
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NumberAnimation {
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id: opacityAnimation
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duration: Style.animationNormal
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easing.type: Easing.InOutQuad
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}
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}
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Behavior on scale {
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NumberAnimation {
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id: scaleAnimation
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duration: Style.animationNormal
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easing.type: Easing.InOutQuad
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}
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}
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Timer {
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id: hideTimer
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interval: 2000
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onTriggered: osdItem.hide()
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}
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// Timer to handle visibility after animations complete
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Timer {
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id: visibilityTimer
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interval: Style.animationNormal + 50 // Add small buffer
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onTriggered: {
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osdItem.visible = false
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root.currentOSDType = ""
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// Deactivate the loader when done
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root.active = false
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}
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}
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RowLayout {
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id: contentLayout
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anchors.fill: parent
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anchors.margins: Style.marginM * root.scaling
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spacing: Style.marginM * root.scaling
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NIcon {
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icon: root.getIcon()
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color: root.getIconColor()
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font.pointSize: Style.fontSizeXL * root.scaling
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Layout.alignment: Qt.AlignVCenter
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// Smooth icon transitions
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Behavior on color {
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ColorAnimation {
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duration: Style.animationNormal
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easing.type: Easing.InOutQuad
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}
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}
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}
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RowLayout {
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Layout.fillWidth: true
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Layout.alignment: Qt.AlignVCenter
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spacing: Style.marginXS * root.scaling
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Rectangle {
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Layout.fillWidth: true
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Layout.preferredHeight: Math.round(6 * root.scaling)
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radius: Math.round(3 * root.scaling)
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color: Color.mSurfaceVariant
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Rectangle {
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anchors.left: parent.left
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anchors.top: parent.top
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anchors.bottom: parent.bottom
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width: parent.width * Math.min(1.0, root.getCurrentValue())
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radius: parent.radius
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color: root.getProgressColor()
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Behavior on width {
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NumberAnimation {
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duration: Style.animationNormal
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easing.type: Easing.InOutQuad
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}
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}
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Behavior on color {
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ColorAnimation {
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duration: Style.animationNormal
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easing.type: Easing.InOutQuad
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}
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}
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}
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}
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NText {
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text: root.getDisplayPercentage()
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color: Color.mOnSurface
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font.pointSize: Style.fontSizeS * root.scaling
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Layout.alignment: Qt.AlignVCenter
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Layout.minimumWidth: Math.round(32 * root.scaling)
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}
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}
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}
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function show() {
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// Cancel any pending hide operations
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hideTimer.stop()
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visibilityTimer.stop()
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// Make visible and animate in
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osdItem.visible = true
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// Use Qt.callLater to ensure the visible change is processed before animation
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Qt.callLater(function () {
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osdItem.opacity = 1
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osdItem.scale = 1.0
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})
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// Start the auto-hide timer
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hideTimer.start()
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}
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function hide() {
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hideTimer.stop()
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visibilityTimer.stop()
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// Start fade out animation
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osdItem.opacity = 0
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osdItem.scale = 0.85 // Less dramatic scale change for smoother effect
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// Delay hiding the element until after animation completes
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visibilityTimer.start()
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}
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function hideImmediately() {
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hideTimer.stop()
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visibilityTimer.stop()
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osdItem.opacity = 0
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osdItem.scale = 0.85
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osdItem.visible = false
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root.currentOSDType = ""
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root.active = false
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}
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}
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function showOSD() {
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osdItem.show()
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}
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}
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// Volume change monitoring
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Connections {
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target: AudioService
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function onVolumeChanged() {
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if (!volumeInitialized) {
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volumeInitialized = true
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} else {
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showOSD("volume")
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}
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}
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function onMutedChanged() {
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if (!muteInitialized) {
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muteInitialized = true
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} else {
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showOSD("volume")
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}
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}
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}
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// Brightness change monitoring
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Connections {
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target: BrightnessService
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function onMonitorsChanged() {
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connectBrightnessMonitors()
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}
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}
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Component.onCompleted: {
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connectBrightnessMonitors()
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}
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function connectBrightnessMonitors() {
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for (var i = 0; i < BrightnessService.monitors.length; i++) {
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let monitor = BrightnessService.monitors[i]
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// Disconnect first to avoid duplicate connections
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monitor.brightnessUpdated.disconnect(onBrightnessChanged)
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monitor.brightnessUpdated.connect(onBrightnessChanged)
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}
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}
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function onBrightnessChanged(newBrightness) {
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if (!brightnessInitialized) {
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brightnessInitialized = true
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} else {
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showOSD("brightness")
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}
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}
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function showOSD(type) {
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// Check if OSD is enabled in settings and can show on this screen
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if (!Settings.data.notifications.enableOSD || !canShowOnThisScreen) {
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return
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}
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// Update the current OSD type
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currentOSDType = type
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// Activate the loader if not already active
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if (!root.active) {
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root.active = true
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}
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// Show the OSD (may need to wait for loader to create the item)
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if (root.item) {
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root.item.showOSD()
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} else {
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// If item not ready yet, wait for it
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Qt.callLater(function () {
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if (root.item) {
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root.item.showOSD()
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}
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})
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}
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}
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function hideOSD() {
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if (root.item && root.item.osdItem) {
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root.item.osdItem.hideImmediately()
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} else if (root.active) {
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// If loader is active but item isn't ready, just deactivate
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root.active = false
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}
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}
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}
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}
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