Files
noctalia-shell/Modules/DesktopWidgets/DraggableDesktopWidget.qml
T
2025-12-15 18:55:42 -05:00

282 lines
12 KiB
QML

import QtQuick
import QtQuick.Effects
import Quickshell
import qs.Commons
Item {
id: root
// Required properties from parent (set by DesktopWidgets.qml loader)
property ShellScreen screen
property var widgetData: null
property int widgetIndex: -1
// Optional customization
property real defaultX: 100
property real defaultY: 100
property color textColor: Color.mOnSurface
// Content slot - allows natural QML child syntax
default property alias content: contentContainer.data
// Exposed state for child content (e.g., to disable shadow during drag)
readonly property bool isDragging: internal.isDragging
readonly property bool isScaling: internal.isScaling
// Whether to show the background container
property bool showBackground: (widgetData && widgetData.showBackground !== undefined) ? widgetData.showBackground : true
// Widget size properties
property real widgetScale: (widgetData && widgetData.scale !== undefined) ? widgetData.scale : 1.0
property real minScale: 0.5
property real maxScale: 3.0
// Scaling sensitivity and threshold constants
readonly property real scaleSensitivity: 0.0015 // Sensitivity for scaling (scale change per pixel of movement)
readonly property real scaleUpdateThreshold: 0.015 // Minimum change required to update scale value
// Internal dragging and scaling state
QtObject {
id: internal
property bool isDragging: false
property bool isScaling: false
property real dragOffsetX: 0
property real dragOffsetY: 0
property real baseX: (root.widgetData && root.widgetData.x !== undefined) ? root.widgetData.x : root.defaultX
property real baseY: (root.widgetData && root.widgetData.y !== undefined) ? root.widgetData.y : root.defaultY
property real initialWidth: 0
property real initialHeight: 0
property point initialMousePos: Qt.point(0, 0)
property real initialScale: 1.0
property real lastScale: 1.0 // Track the last applied scale during scaling operation
// Global state to manage scaling vs dragging exclusivity
// When any operation starts (drag or scale), lock the type until operation completes
property string operationType: "" // "drag" or "scale" or ""
}
// Helper function to update widget data in settings
function updateWidgetData(properties) {
if (widgetIndex < 0 || !screen || !screen.name) {
return; // Early return if necessary data is missing
}
var monitorWidgets = Settings.data.desktopWidgets.monitorWidgets || [];
var newMonitorWidgets = monitorWidgets.slice();
for (var i = 0; i < newMonitorWidgets.length; i++) {
if (newMonitorWidgets[i].name === screen.name) {
var widgets = (newMonitorWidgets[i].widgets || []).slice();
if (widgetIndex < widgets.length) {
widgets[widgetIndex] = Object.assign({}, widgets[widgetIndex], properties);
newMonitorWidgets[i] = Object.assign({}, newMonitorWidgets[i], {
"widgets": widgets
});
Settings.data.desktopWidgets.monitorWidgets = newMonitorWidgets;
}
break;
}
}
}
x: internal.isDragging ? internal.dragOffsetX : internal.baseX
y: internal.isDragging ? internal.dragOffsetY : internal.baseY
// Apply scale to the widget from top-left corner
scale: widgetScale
transformOrigin: Item.TopLeft
// Use smooth animation outside edit mode only
Behavior on scale {
enabled: !Settings.data.desktopWidgets.editMode
NumberAnimation {
duration: 200
easing.type: Easing.InOutQuad
}
}
// Update base position from widgetData when not dragging
onWidgetDataChanged: {
if (!internal.isDragging) {
internal.baseX = (widgetData && widgetData.x !== undefined) ? widgetData.x : defaultX;
internal.baseY = (widgetData && widgetData.y !== undefined) ? widgetData.y : defaultY;
// Update scale from widgetData if available
if (widgetData && widgetData.scale !== undefined) {
widgetScale = widgetData.scale;
}
}
}
// Edit mode decoration rectangle
Rectangle {
id: decorationRect
anchors.fill: parent
anchors.margins: -Style.marginS
color: Settings.data.desktopWidgets.editMode ? Qt.rgba(Color.mPrimary.r, Color.mPrimary.g, Color.mPrimary.b, 0.1) : "transparent"
border.color: (Settings.data.desktopWidgets.editMode || internal.isDragging) ? (internal.isDragging ? Qt.rgba(textColor.r, textColor.g, textColor.b, 0.5) : Color.mPrimary) : "transparent"
border.width: Settings.data.desktopWidgets.editMode ? 3 : (internal.isDragging ? 2 : 0)
radius: Style.radiusL + Style.marginS
z: -1
}
// Container with shadow
Rectangle {
id: container
anchors.fill: parent
radius: Style.radiusL
color: Color.mSurface
border {
width: 1
color: Qt.alpha(Color.mOutline, 0.12)
}
clip: true
visible: root.showBackground
layer.enabled: Settings.data.general.enableShadows && !internal.isDragging && root.showBackground
layer.effect: MultiEffect {
shadowEnabled: true
shadowBlur: Style.shadowBlur * 1.5
shadowOpacity: Style.shadowOpacity * 0.6
shadowColor: Color.black
shadowHorizontalOffset: Settings.data.general.shadowOffsetX
shadowVerticalOffset: Settings.data.general.shadowOffsetY
blurMax: Style.shadowBlurMax
}
}
// Content slot
Item {
id: contentContainer
anchors.fill: parent
z: 1
}
// Drag and Scale MouseArea - handles both dragging (left-click) and scaling (right-click)
MouseArea {
id: interactionArea
anchors.fill: parent
z: 1000
visible: Settings.data.desktopWidgets.editMode
cursorShape: {
if (internal.isDragging)
return Qt.ClosedHandCursor;
if (internal.isScaling)
return Qt.SizeAllCursor;
// Change cursor based on which button user is likely to press
// Right mouse button for scaling, left for dragging
return Qt.OpenHandCursor;
}
hoverEnabled: true
acceptedButtons: Qt.LeftButton | Qt.RightButton
property point pressPos: Qt.point(0, 0)
property real initialScale: 1.0
onPressed: mouse => {
// If any operation is already in progress, don't start a new one
if (internal.operationType !== "") {
return;
}
pressPos = Qt.point(mouse.x, mouse.y);
if (mouse.button === Qt.LeftButton) {
// Start dragging
internal.operationType = "drag";
internal.dragOffsetX = root.x;
internal.dragOffsetY = root.y;
internal.isDragging = true;
} else if (mouse.button === Qt.RightButton) {
// Start scaling
internal.operationType = "scale";
internal.isScaling = true;
internal.initialWidth = root.width;
internal.initialHeight = root.height;
internal.initialMousePos = Qt.point(mouse.x, mouse.y);
internal.initialScale = root.widgetScale;
internal.lastScale = root.widgetScale;
}
}
onPositionChanged: mouse => {
if (internal.isDragging && pressed && internal.operationType === "drag") {
// Calculate the offset from the initial press position
var globalPressPos = mapToItem(root.parent, pressPos.x, pressPos.y);
var globalCurrentPos = mapToItem(root.parent, mouse.x, mouse.y);
// Calculate the movement delta since the press
var deltaX = globalCurrentPos.x - globalPressPos.x;
var deltaY = globalCurrentPos.y - globalPressPos.y;
// Calculate new position based on the original position when drag started
var newX = internal.dragOffsetX + deltaX;
var newY = internal.dragOffsetY + deltaY;
// Boundary clamping - account for scaled widget size
var scaledWidth = root.width * root.widgetScale;
var scaledHeight = root.height * root.widgetScale;
if (root.parent && scaledWidth > 0 && scaledHeight > 0) {
newX = Math.max(0, Math.min(newX, root.parent.width - scaledWidth));
newY = Math.max(0, Math.min(newY, root.parent.height - scaledHeight));
}
internal.dragOffsetX = newX;
internal.dragOffsetY = newY;
} else if (internal.isScaling && pressed && internal.operationType === "scale") {
// Calculate relative movement from initial position
var dx = mouse.x - internal.initialMousePos.x;
var dy = mouse.y - internal.initialMousePos.y;
// Calculate combined movement with a more nuanced approach
// Use the primary direction of movement to determine scale change
var primaryMovement = (Math.abs(dx) > Math.abs(dy)) ? dx : dy;
// Calculate scale change based on movement relative to initial widget size
// This ensures consistent behavior regardless of current scale level
var scaleChange = primaryMovement * root.scaleSensitivity;
// Calculate new scale with constraints (adding to last applied scale, not initial scale)
var newScale = Math.max(minScale, Math.min(maxScale, internal.lastScale + scaleChange));
// Apply smoothing by checking if the change is significant enough
// Use a slightly higher threshold to prevent rapid changes
if (Math.abs(root.widgetScale - newScale) > root.scaleUpdateThreshold && !isNaN(newScale) && newScale > 0) {
root.widgetScale = newScale;
internal.lastScale = newScale;
}
}
}
onReleased: mouse => {
if (internal.isDragging && internal.operationType === "drag" && widgetIndex >= 0 && screen && screen.name) {
// Update widget position using the helper function
root.updateWidgetData({
"x": internal.dragOffsetX,
"y": internal.dragOffsetY
});
// Update base position to final position
internal.baseX = internal.dragOffsetX;
internal.baseY = internal.dragOffsetY;
internal.isDragging = false;
internal.operationType = "";
} else if (internal.isScaling && internal.operationType === "scale") {
// Update widget scale using the helper function
root.updateWidgetData({
"scale": root.widgetScale
});
internal.isScaling = false;
internal.operationType = "";
internal.lastScale = root.widgetScale;
}
}
onCanceled: {
internal.isDragging = false;
internal.isScaling = false;
internal.operationType = "";
internal.lastScale = root.widgetScale; // Sync lastScale with current scale when operation is canceled
}
}
}