mirror of
https://github.com/noctalia-dev/noctalia-shell.git
synced 2026-05-11 17:08:27 +08:00
99 lines
2.5 KiB
QML
99 lines
2.5 KiB
QML
import QtQuick
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import Quickshell
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import QtQuick.Effects
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import Quickshell.Wayland
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import qs.Commons
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import qs.Services.Compositor
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import qs.Services.UI
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Loader {
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active: CompositorService.isNiri && Settings.data.wallpaper.enabled && Settings.data.wallpaper.overviewEnabled
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sourceComponent: Variants {
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model: Quickshell.screens
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delegate: PanelWindow {
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id: panelWindow
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required property ShellScreen modelData
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property string wallpaper: ""
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Component.onCompleted: {
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if (modelData) {
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Logger.d("Overview", "Loading overview for Niri on", modelData.name)
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}
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setWallpaperInitial()
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}
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Component.onDestruction: {
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// Clean up resources to prevent memory leak when overviewEnabled is toggled off
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timerDisableFx.stop()
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bgImage.layer.enabled = false
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bgImage.source = ""
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}
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// External state management
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Connections {
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target: WallpaperService
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function onWallpaperChanged(screenName, path) {
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if (screenName === modelData.name) {
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wallpaper = path
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}
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}
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}
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function setWallpaperInitial() {
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if (!WallpaperService || !WallpaperService.isInitialized) {
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Qt.callLater(setWallpaperInitial)
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return
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}
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const wallpaperPath = WallpaperService.getWallpaper(modelData.name)
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if (wallpaperPath && wallpaperPath !== wallpaper) {
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wallpaper = wallpaperPath
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}
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}
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color: Color.transparent
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screen: modelData
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WlrLayershell.layer: WlrLayer.Background
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WlrLayershell.exclusionMode: ExclusionMode.Ignore
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WlrLayershell.namespace: "noctalia-overview-" + (screen?.name || "unknown")
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anchors {
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top: true
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bottom: true
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right: true
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left: true
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}
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Image {
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id: bgImage
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anchors.fill: parent
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fillMode: Image.PreserveAspectCrop
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source: wallpaper
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smooth: true
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mipmap: false
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cache: false
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asynchronous: true
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// Image is heavily blurred, so use low resolution to save memory
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sourceSize: Qt.size(1280, 720)
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layer.enabled: true
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layer.smooth: false
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layer.effect: MultiEffect {
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blurEnabled: true
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blur: 1.0
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blurMax: 32
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}
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Rectangle {
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anchors.fill: parent
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color: Settings.data.colorSchemes.darkMode ? Color.mSurface : Color.mOnSurface
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opacity: 0.8
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}
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}
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}
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}
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}
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