mirror of
https://github.com/noctalia-dev/noctalia-shell.git
synced 2026-05-11 17:08:27 +08:00
158 lines
6.6 KiB
QML
158 lines
6.6 KiB
QML
pragma Singleton
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import QtQuick
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import Quickshell
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import qs.Services.Power
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Singleton {
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id: root
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// Font size
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readonly property real fontSizeXXS: 8
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readonly property real fontSizeXS: 9
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readonly property real fontSizeS: 10
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readonly property real fontSizeM: 11
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readonly property real fontSizeL: 13
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readonly property real fontSizeXL: 16
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readonly property real fontSizeXXL: 18
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readonly property real fontSizeXXXL: 24
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// Font weight
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readonly property int fontWeightRegular: 400
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readonly property int fontWeightMedium: 500
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readonly property int fontWeightSemiBold: 600
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readonly property int fontWeightBold: 700
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// Container Radii: major layout sections (sidebars, cards, content panels)
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readonly property int radiusXXS: Math.round(4 * Settings.data.general.radiusRatio)
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readonly property int radiusXS: Math.round(8 * Settings.data.general.radiusRatio)
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readonly property int radiusS: Math.round(12 * Settings.data.general.radiusRatio)
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readonly property int radiusM: Math.round(16 * Settings.data.general.radiusRatio)
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readonly property int radiusL: Math.round(20 * Settings.data.general.radiusRatio)
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// Input radii: interactive elements (buttons, toggles, text fields)
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readonly property int iRadiusXXS: Math.round(4 * Settings.data.general.iRadiusRatio)
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readonly property int iRadiusXS: Math.round(8 * Settings.data.general.iRadiusRatio)
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readonly property int iRadiusS: Math.round(12 * Settings.data.general.iRadiusRatio)
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readonly property int iRadiusM: Math.round(16 * Settings.data.general.iRadiusRatio)
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readonly property int iRadiusL: Math.round(20 * Settings.data.general.iRadiusRatio)
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readonly property int screenRadius: Math.round(20 * Settings.data.general.screenRadiusRatio)
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// Border
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readonly property int borderS: Math.max(1, Math.round(1 * uiScaleRatio))
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readonly property int borderM: Math.max(1, Math.round(2 * uiScaleRatio))
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readonly property int borderL: Math.max(1, Math.round(3 * uiScaleRatio))
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// Margins (for margins and spacing)
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readonly property int marginXXS: Math.round(2 * uiScaleRatio)
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readonly property int marginXS: Math.round(4 * uiScaleRatio)
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readonly property int marginS: Math.round(6 * uiScaleRatio)
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readonly property int marginM: Math.round(9 * uiScaleRatio)
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readonly property int marginL: Math.round(13 * uiScaleRatio)
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readonly property int marginXL: Math.round(18 * uiScaleRatio)
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// Opacity
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readonly property real opacityNone: 0.0
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readonly property real opacityLight: 0.25
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readonly property real opacityMedium: 0.5
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readonly property real opacityHeavy: 0.75
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readonly property real opacityAlmost: 0.95
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readonly property real opacityFull: 1.0
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// Shadows
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readonly property real shadowOpacity: 0.85
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readonly property real shadowBlur: 1.0
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readonly property int shadowBlurMax: 22
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readonly property real shadowHorizontalOffset: Settings.data.general.shadowOffsetX
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readonly property real shadowVerticalOffset: Settings.data.general.shadowOffsetY
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// Animation duration (ms)
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readonly property int animationFaster: (Settings.data.general.animationDisabled || PowerProfileService.noctaliaPerformanceMode) ? 0 : Math.round(75 / Settings.data.general.animationSpeed)
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readonly property int animationFast: (Settings.data.general.animationDisabled || PowerProfileService.noctaliaPerformanceMode) ? 0 : Math.round(150 / Settings.data.general.animationSpeed)
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readonly property int animationNormal: (Settings.data.general.animationDisabled || PowerProfileService.noctaliaPerformanceMode) ? 0 : Math.round(300 / Settings.data.general.animationSpeed)
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readonly property int animationSlow: (Settings.data.general.animationDisabled || PowerProfileService.noctaliaPerformanceMode) ? 0 : Math.round(450 / Settings.data.general.animationSpeed)
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readonly property int animationSlowest: (Settings.data.general.animationDisabled || PowerProfileService.noctaliaPerformanceMode) ? 0 : Math.round(750 / Settings.data.general.animationSpeed)
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// Delays
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readonly property int tooltipDelay: 300
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readonly property int tooltipDelayLong: 1200
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readonly property int pillDelay: 500
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// Widgets base size
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readonly property real baseWidgetSize: 33
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readonly property real sliderWidth: 200
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readonly property real uiScaleRatio: Settings.data.general.scaleRatio
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// Bar Height
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readonly property real barHeight: {
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let h;
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switch (Settings.data.bar.density) {
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case "mini":
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h = (Settings.data.bar.position === "left" || Settings.data.bar.position === "right") ? 23 : 21;
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break;
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case "compact":
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h = (Settings.data.bar.position === "left" || Settings.data.bar.position === "right") ? 27 : 25;
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break;
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case "comfortable":
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h = (Settings.data.bar.position === "left" || Settings.data.bar.position === "right") ? 39 : 37;
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break;
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case "spacious":
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h = (Settings.data.bar.position === "left" || Settings.data.bar.position === "right") ? 49 : 47;
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break;
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default:
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case "default":
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h = (Settings.data.bar.position === "left" || Settings.data.bar.position === "right") ? 33 : 31;
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}
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return toOdd(h);
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}
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// Capsule Height
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readonly property real capsuleHeight: {
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let h;
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switch (Settings.data.bar.density) {
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case "mini":
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h = Math.round(barHeight * 1.0);
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break;
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case "compact":
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h = Math.round(barHeight * 0.85);
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break;
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case "comfortable":
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h = Math.round(barHeight * 0.75);
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break;
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case "spacious":
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h = Math.round(barHeight * 0.65);
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break;
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default:
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h = Math.round(barHeight * 0.82);
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break;
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}
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return toOdd(h);
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}
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// The base/default font size for all texts in the bar
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readonly property real _barBaseFontSize: Math.max(1, (Style.barHeight / Style.capsuleHeight) * Style.fontSizeXXS)
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readonly property real barFontSize: (Settings.data.bar.position === "left" || Settings.data.bar.position === "right") ? _barBaseFontSize * 0.9 : _barBaseFontSize
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readonly property color capsuleColor: Settings.data.bar.showCapsule ? Qt.alpha(Color.mSurfaceVariant, Settings.data.bar.capsuleOpacity) : Color.transparent
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readonly property color capsuleBorderColor: Settings.data.bar.showOutline ? Color.mPrimary : Color.transparent
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readonly property int capsuleBorderWidth: Settings.data.bar.showOutline ? Style.borderS : 0
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// Pixel-perfect utility for centering content without subpixel positioning
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function pixelAlignCenter(containerSize, contentSize) {
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return Math.round((containerSize - contentSize) / 2);
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}
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// Ensures a number is always odd (rounds down to nearest odd)
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function toOdd(n) {
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return Math.floor(n / 2) * 2 + 1;
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}
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// Ensures a number is always even (rounds down to nearest even)
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function toEven(n) {
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return Math.floor(n / 2) * 2;
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}
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}
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