mirror of
https://github.com/noctalia-dev/noctalia-shell.git
synced 2026-05-11 17:08:27 +08:00
697 lines
20 KiB
QML
697 lines
20 KiB
QML
import QtQuick
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import QtQuick.Layouts
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import Quickshell
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import qs.Commons
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import qs.Widgets
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PopupWindow {
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id: root
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property string text: ""
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property var rows: null // Array of arrays for grid mode: [["col1", "col2"], ["row2col1", "row2col2"]]
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property bool isGridMode: rows !== null && Array.isArray(rows) && rows.length > 0
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property int columnCount: isGridMode && rows.length > 0 ? rows[0].length : 0
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property string direction: "auto" // "auto", "left", "right", "top", "bottom"
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property int margin: Style.marginXS // distance from target
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property int padding: Style.marginM
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property int gridPaddingVertical: Style.marginXS // extra vertical padding for grid mode
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property int delay: 0
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property int hideDelay: 0
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property int maxWidth: 320
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property int animationDuration: Style.animationFast
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property real animationScale: 0.85
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// For measuring grid cell sizes
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TextMetrics {
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id: cellMetrics
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font.family: Settings.data.ui.fontFixed
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font.pointSize: Style.fontSizeS
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}
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// Internal properties
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property var targetItem: null
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property real anchorX: 0
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property real anchorY: 0
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property bool isPositioned: false
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property bool animatingOut: true
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property int screenWidth: 1920
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property int screenHeight: 1080
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property int screenX: 0
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property int screenY: 0
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visible: false
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color: "transparent"
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anchor.item: targetItem
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anchor.rect.x: anchorX
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anchor.rect.y: anchorY
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// Timer for showing tooltip after delay
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Timer {
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id: showTimer
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interval: root.delay
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repeat: false
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onTriggered: {
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root.positionAndShow();
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}
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}
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// Timer for hiding tooltip after delay
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Timer {
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id: hideTimer
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interval: root.hideDelay
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repeat: false
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onTriggered: {
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root.startHideAnimation();
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}
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}
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// Show animation
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ParallelAnimation {
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id: showAnimation
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PropertyAnimation {
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target: tooltipContainer
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property: "opacity"
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from: 0.0
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to: 1.0
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duration: root.animationDuration
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easing.type: Easing.OutCubic
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}
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PropertyAnimation {
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target: tooltipContainer
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property: "scale"
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from: root.animationScale
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to: 1.0
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duration: root.animationDuration
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easing.type: Easing.OutBack
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easing.overshoot: 1.2
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}
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}
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// Hide animation
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ParallelAnimation {
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id: hideAnimation
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PropertyAnimation {
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target: tooltipContainer
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property: "opacity"
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from: 1.0
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to: 0.0
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duration: root.animationDuration * 0.75 // Slightly faster hide
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easing.type: Easing.InCubic
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}
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PropertyAnimation {
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target: tooltipContainer
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property: "scale"
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from: 1.0
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to: root.animationScale
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duration: root.animationDuration * 0.75
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easing.type: Easing.InCubic
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}
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onFinished: {
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root.completeHide();
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}
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}
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// Function to show tooltip (content can be string or array of arrays for grid mode)
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function show(target, content, customDirection, showDelay, fontFamily) {
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if (!target || !content || content === "" || (Array.isArray(content) && content.length === 0))
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return;
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root.delay = showDelay;
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// Stop any running timers and animations
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hideTimer.stop();
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showTimer.stop();
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hideAnimation.stop();
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animatingOut = false;
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// If we're already showing for a different target, hide immediately
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if (visible && targetItem !== target) {
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hideImmediately();
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}
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// Set content based on type
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if (Array.isArray(content)) {
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rows = content;
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text = "";
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} else {
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// Convert \n to <br> for RichText format
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const processedText = content.replace(/\n/g, '<br>');
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text = processedText;
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rows = null;
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}
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targetItem = target;
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// Find the correct screen dimensions based on target's global position
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// Respect all screens positionning
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const targetGlobal = target.mapToGlobal(target.width / 2, target.height / 2);
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let foundScreen = false;
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for (let i = 0; i < Quickshell.screens.length; i++) {
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const s = Quickshell.screens[i];
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if (targetGlobal.x >= s.x && targetGlobal.x < s.x + s.width && targetGlobal.y >= s.y && targetGlobal.y < s.y + s.height) {
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screenWidth = s.width;
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screenHeight = s.height;
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screenX = s.x;
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screenY = s.y;
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foundScreen = true;
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break;
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}
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}
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if (!foundScreen) {
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Logger.w("Tooltip", "No screen found for target position!");
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}
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// Initialize animation state (hidden)
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tooltipContainer.opacity = 0.0;
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tooltipContainer.scale = root.animationScale;
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// Start show timer (will position and then make visible)
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showTimer.start();
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if (customDirection !== undefined) {
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direction = customDirection;
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} else {
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direction = "auto";
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}
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tooltipText.family = fontFamily ? fontFamily : Settings.data.ui.fontDefault;
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}
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// Calculate grid dimensions using TextMetrics
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function calculateGridSize() {
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if (!rows || rows.length === 0)
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return {
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width: 0,
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height: 0
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};
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const numCols = rows[0].length;
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const numRows = rows.length;
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let columnWidths = [];
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// Find max width for each column
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for (let col = 0; col < numCols; col++) {
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let maxWidth = 0;
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for (let row = 0; row < numRows; row++) {
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cellMetrics.text = rows[row][col] || "";
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if (cellMetrics.width > maxWidth) {
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maxWidth = cellMetrics.width;
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}
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}
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columnWidths.push(maxWidth);
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}
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// Calculate total width: sum of columns + spacing between columns
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let totalWidth = 0;
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for (let i = 0; i < columnWidths.length; i++) {
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totalWidth += columnWidths[i];
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}
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totalWidth += (numCols - 1) * Style.marginM; // columnSpacing
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// Calculate total height: rows * row height + spacing + extra vertical padding
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const rowHeight = cellMetrics.height;
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const totalHeight = (numRows * rowHeight) + ((numRows - 1) * 0) + (gridPaddingVertical * 2); // rowSpacing is 0
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return {
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width: totalWidth,
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height: totalHeight
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};
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}
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// Function to position and display the tooltip
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function positionAndShow() {
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if (!targetItem || !targetItem.parent) {
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return;
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}
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// Calculate tooltip dimensions based on content mode
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let contentWidth, contentHeight;
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if (isGridMode) {
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const gridSize = calculateGridSize();
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contentWidth = gridSize.width;
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contentHeight = gridSize.height;
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} else {
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contentWidth = tooltipText.implicitWidth;
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contentHeight = tooltipText.implicitHeight;
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}
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const tipWidth = Math.min(contentWidth + (padding * 2), maxWidth);
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root.implicitWidth = tipWidth;
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const tipHeight = contentHeight + (padding * 2);
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root.implicitHeight = tipHeight;
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// Get target's global position and convert to screen-relative
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var targetGlobalAbs = targetItem.mapToGlobal(0, 0);
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var targetGlobal = {
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"x": targetGlobalAbs.x - screenX,
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"y": targetGlobalAbs.y - screenY
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};
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const targetWidth = targetItem.width;
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const targetHeight = targetItem.height;
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var newAnchorX = 0;
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var newAnchorY = 0;
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if (direction === "auto") {
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// Calculate available space in each direction (screen-relative)
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const spaceLeft = targetGlobal.x;
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const spaceRight = screenWidth - (targetGlobal.x + targetWidth);
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const spaceTop = targetGlobal.y;
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const spaceBottom = screenHeight - (targetGlobal.y + targetHeight);
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// Try positions in order of available space
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const positions = [
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{
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"dir": "bottom",
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"space": spaceBottom,
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"x": (targetWidth - tipWidth) / 2,
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"y": targetHeight + margin,
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"fits": spaceBottom >= tipHeight + margin
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},
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{
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"dir": "top",
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"space": spaceTop,
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"x": (targetWidth - tipWidth) / 2,
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"y": -tipHeight - margin,
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"fits": spaceTop >= tipHeight + margin
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},
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{
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"dir": "right",
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"space": spaceRight,
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"x": targetWidth + margin,
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"y": (targetHeight - tipHeight) / 2,
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"fits": spaceRight >= tipWidth + margin
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},
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{
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"dir": "left",
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"space": spaceLeft,
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"x": -tipWidth - margin,
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"y": (targetHeight - tipHeight) / 2,
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"fits": spaceLeft >= tipWidth + margin
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}
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];
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// Find first position that fits
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var selectedPosition = null;
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for (var i = 0; i < positions.length; i++) {
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if (positions[i].fits) {
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selectedPosition = positions[i];
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break;
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}
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}
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// If none fit perfectly
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if (!selectedPosition) {
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// Sort by available space and use position with most space
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positions.sort(function (a, b) {
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return b.space - a.space;
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});
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selectedPosition = positions[0];
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}
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newAnchorX = selectedPosition.x;
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newAnchorY = selectedPosition.y;
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} else {
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// Manual direction positioning
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switch (direction) {
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case "left":
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newAnchorX = -tipWidth - margin;
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newAnchorY = (targetHeight - tipHeight) / 2;
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break;
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case "right":
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newAnchorX = targetWidth + margin;
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newAnchorY = (targetHeight - tipHeight) / 2;
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break;
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case "top":
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newAnchorX = (targetWidth - tipWidth) / 2;
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newAnchorY = -tipHeight - margin;
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break;
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case "bottom":
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newAnchorX = (targetWidth - tipWidth) / 2;
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newAnchorY = targetHeight + margin;
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break;
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}
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}
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// Adjust horizontal position to keep tooltip on screen
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// For top/bottom tooltips, always adjust horizontally (they don't overlap horizontally)
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// For left/right tooltips, check for overlap before adjusting
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const globalX = targetGlobal.x + newAnchorX;
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const isHorizontalTooltip = (direction === "top" || direction === "bottom");
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if (globalX < 0) {
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// Clipping at left - only adjust if tooltip won't overlap target
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const adjustedX = -targetGlobal.x + margin;
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if (isHorizontalTooltip) {
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// Top/bottom tooltips: always allow horizontal adjustment
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newAnchorX = adjustedX;
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} else {
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// Left/right tooltips: check for vertical overlap
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const wouldOverlap = adjustedX < targetWidth && adjustedX + tipWidth > 0;
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if (!wouldOverlap) {
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newAnchorX = adjustedX;
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}
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}
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} else if (globalX + tipWidth > screenWidth) {
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// Clipping at right - only adjust if tooltip won't overlap target
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const adjustedX = screenWidth - targetGlobal.x - tipWidth - margin;
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if (isHorizontalTooltip) {
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// Top/bottom tooltips: always allow horizontal adjustment
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newAnchorX = adjustedX;
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} else {
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// Left/right tooltips: check for vertical overlap
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const wouldOverlap = adjustedX < targetWidth && adjustedX + tipWidth > 0;
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if (!wouldOverlap) {
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newAnchorX = adjustedX;
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}
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}
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}
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// Adjust vertical position to keep tooltip on screen
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// For left/right tooltips, always adjust vertically (they don't overlap vertically)
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// For top/bottom tooltips, check for overlap before adjusting
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const globalY = targetGlobal.y + newAnchorY;
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const isVerticalTooltip = (direction === "left" || direction === "right");
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if (globalY < 0) {
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// Clipping at top - only adjust if tooltip won't overlap target
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const adjustedY = -targetGlobal.y + margin;
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if (isVerticalTooltip) {
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// Left/right tooltips: always allow vertical adjustment
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newAnchorY = adjustedY;
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} else {
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// Top/bottom tooltips: check for horizontal overlap
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const wouldOverlap = adjustedY < targetHeight && adjustedY + tipHeight > 0;
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if (!wouldOverlap) {
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newAnchorY = adjustedY;
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}
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}
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} else if (globalY + tipHeight > screenHeight) {
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// Clipping at bottom - only adjust if tooltip won't overlap target
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const adjustedY = screenHeight - targetGlobal.y - tipHeight - margin;
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if (isVerticalTooltip) {
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// Left/right tooltips: always allow vertical adjustment
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newAnchorY = adjustedY;
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} else {
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// Top/bottom tooltips: check for horizontal overlap
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const wouldOverlap = adjustedY < targetHeight && adjustedY + tipHeight > 0;
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if (!wouldOverlap) {
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newAnchorY = adjustedY;
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}
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}
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}
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// Apply position first (before making visible)
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anchorX = newAnchorX;
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anchorY = newAnchorY;
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isPositioned = true;
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// Now make visible and start animation
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root.visible = true;
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showAnimation.start();
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}
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// Function to hide tooltip
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function hide() {
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// Stop show timer if it's running
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showTimer.stop();
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// Stop hide timer if it's running
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hideTimer.stop();
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if (hideDelay > 0 && visible && !animatingOut) {
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hideTimer.start();
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} else {
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startHideAnimation();
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}
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}
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function startHideAnimation() {
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if (!visible || animatingOut)
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return;
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animatingOut = true;
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showAnimation.stop(); // Stop show animation if running
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hideAnimation.start();
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}
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function completeHide() {
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visible = false;
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animatingOut = false;
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text = "";
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rows = null;
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isPositioned = false;
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tooltipContainer.opacity = 1.0;
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tooltipContainer.scale = 1.0;
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}
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// Quick hide without delay or animation
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function hideImmediately() {
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showTimer.stop();
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hideTimer.stop();
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showAnimation.stop();
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hideAnimation.stop();
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animatingOut = false;
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completeHide();
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}
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// Update content function (supports both text and rows)
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function updateContent(newContent) {
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if (visible && targetItem) {
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if (Array.isArray(newContent)) {
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rows = newContent;
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text = "";
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} else {
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// Convert \n to <br> for RichText format
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const processedText = newContent.replace(/\n/g, '<br>');
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text = processedText;
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rows = null;
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}
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// Recalculate dimensions based on content mode
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let contentWidth, contentHeight;
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if (isGridMode) {
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const gridSize = calculateGridSize();
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contentWidth = gridSize.width;
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contentHeight = gridSize.height;
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} else {
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contentWidth = tooltipText.implicitWidth;
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contentHeight = tooltipText.implicitHeight;
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}
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const tipWidth = Math.min(contentWidth + (padding * 2), maxWidth);
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root.implicitWidth = tipWidth;
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const tipHeight = contentHeight + (padding * 2);
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root.implicitHeight = tipHeight;
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// Reposition based on current direction (screen-relative)
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var targetGlobalAbs = targetItem.mapToGlobal(0, 0);
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var targetGlobal = {
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"x": targetGlobalAbs.x - screenX,
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"y": targetGlobalAbs.y - screenY
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};
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const targetWidth = targetItem.width;
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const targetHeight = targetItem.height;
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// Recalculate base anchor position (center on target for top/bottom, etc.)
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var newAnchorX = anchorX;
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var newAnchorY = anchorY;
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// Determine which direction the tooltip is currently positioned
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// and recalculate the centering for that direction
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var isHorizontalTooltip = false;
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var isVerticalTooltip = false;
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if (anchorY > targetHeight / 2) {
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// Tooltip is below target
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newAnchorX = (targetWidth - tipWidth) / 2;
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isHorizontalTooltip = true;
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} else if (anchorY < -tipHeight / 2) {
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// Tooltip is above target
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newAnchorX = (targetWidth - tipWidth) / 2;
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isHorizontalTooltip = true;
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} else if (anchorX > targetWidth / 2) {
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// Tooltip is to the right
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newAnchorY = (targetHeight - tipHeight) / 2;
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isVerticalTooltip = true;
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} else if (anchorX < -tipWidth / 2) {
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// Tooltip is to the left
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newAnchorY = (targetHeight - tipHeight) / 2;
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isVerticalTooltip = true;
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}
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// Adjust horizontal position to keep tooltip on screen if needed
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// For top/bottom tooltips, always adjust horizontally (they don't overlap horizontally)
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// For left/right tooltips, check for overlap before adjusting
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const globalX = targetGlobal.x + newAnchorX;
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if (globalX < 0) {
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const adjustedX = -targetGlobal.x + margin;
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if (isHorizontalTooltip) {
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newAnchorX = adjustedX;
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} else {
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const wouldOverlap = adjustedX < targetWidth && adjustedX + tipWidth > 0;
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if (!wouldOverlap) {
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newAnchorX = adjustedX;
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}
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}
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} else if (globalX + tipWidth > screenWidth) {
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const adjustedX = screenWidth - targetGlobal.x - tipWidth - margin;
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if (isHorizontalTooltip) {
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newAnchorX = adjustedX;
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} else {
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const wouldOverlap = adjustedX < targetWidth && adjustedX + tipWidth > 0;
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if (!wouldOverlap) {
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newAnchorX = adjustedX;
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}
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}
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}
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// Adjust vertical position to keep tooltip on screen if needed
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// For left/right tooltips, always adjust vertically (they don't overlap vertically)
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// For top/bottom tooltips, check for overlap before adjusting
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|
const globalY = targetGlobal.y + newAnchorY;
|
|
if (globalY < 0) {
|
|
const adjustedY = -targetGlobal.y + margin;
|
|
if (isVerticalTooltip) {
|
|
newAnchorY = adjustedY;
|
|
} else {
|
|
const wouldOverlap = adjustedY < targetHeight && adjustedY + tipHeight > 0;
|
|
if (!wouldOverlap) {
|
|
newAnchorY = adjustedY;
|
|
}
|
|
}
|
|
} else if (globalY + tipHeight > screenHeight) {
|
|
const adjustedY = screenHeight - targetGlobal.y - tipHeight - margin;
|
|
if (isVerticalTooltip) {
|
|
newAnchorY = adjustedY;
|
|
} else {
|
|
const wouldOverlap = adjustedY < targetHeight && adjustedY + tipHeight > 0;
|
|
if (!wouldOverlap) {
|
|
newAnchorY = adjustedY;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Apply the new anchor positions
|
|
anchorX = newAnchorX;
|
|
anchorY = newAnchorY;
|
|
|
|
// Force anchor update
|
|
Qt.callLater(() => {
|
|
if (root.anchor && root.visible) {
|
|
root.anchor.updateAnchor();
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
// Backward compatibility alias
|
|
function updateText(newText) {
|
|
updateContent(newText);
|
|
}
|
|
|
|
// Reset function to clean up state
|
|
function reset() {
|
|
// Stop all timers and animations
|
|
showTimer.stop();
|
|
hideTimer.stop();
|
|
showAnimation.stop();
|
|
hideAnimation.stop();
|
|
|
|
// Clear all state
|
|
visible = false;
|
|
animatingOut = false;
|
|
text = "";
|
|
rows = null;
|
|
isPositioned = false;
|
|
|
|
// Reset to defaults
|
|
direction = "auto";
|
|
delay = 0;
|
|
hideDelay = 0;
|
|
|
|
// Reset container state
|
|
tooltipContainer.opacity = 1.0;
|
|
tooltipContainer.scale = 1.0;
|
|
}
|
|
|
|
// Tooltip content container for animations
|
|
Item {
|
|
id: tooltipContainer
|
|
anchors.fill: parent
|
|
|
|
// Animation properties
|
|
opacity: 1.0
|
|
scale: 1.0
|
|
transformOrigin: Item.Center
|
|
|
|
Rectangle {
|
|
anchors.fill: parent
|
|
color: Color.mSurface
|
|
border.color: Color.mOutline
|
|
border.width: Style.borderS
|
|
radius: Style.radiusS
|
|
|
|
// Only show content when we have content
|
|
visible: root.text !== "" || root.isGridMode
|
|
|
|
// Text content (default mode)
|
|
NText {
|
|
id: tooltipText
|
|
visible: !root.isGridMode
|
|
anchors.centerIn: parent
|
|
anchors.margins: root.padding
|
|
text: root.text
|
|
pointSize: Style.fontSizeS
|
|
family: Settings.data.ui.fontFixed
|
|
color: Color.mOnSurfaceVariant
|
|
horizontalAlignment: Text.AlignHCenter
|
|
verticalAlignment: Text.AlignVCenter
|
|
wrapMode: Text.WordWrap
|
|
width: Math.min(implicitWidth, root.maxWidth - (root.padding * 2))
|
|
richTextEnabled: true
|
|
}
|
|
|
|
// Grid content (grid mode)
|
|
GridLayout {
|
|
id: gridContent
|
|
visible: root.isGridMode
|
|
anchors.centerIn: parent
|
|
anchors.leftMargin: root.padding
|
|
anchors.rightMargin: root.padding
|
|
anchors.topMargin: root.padding + root.gridPaddingVertical
|
|
anchors.bottomMargin: root.padding + root.gridPaddingVertical
|
|
columns: root.columnCount
|
|
rowSpacing: 0
|
|
columnSpacing: Style.marginM
|
|
|
|
Repeater {
|
|
model: root.isGridMode ? [].concat.apply([], root.rows) : []
|
|
|
|
NText {
|
|
text: modelData
|
|
pointSize: Style.fontSizeS
|
|
family: tooltipText.family
|
|
color: Color.mOnSurfaceVariant
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
Component.onCompleted: {
|
|
reset();
|
|
}
|
|
|
|
Component.onDestruction: {
|
|
reset();
|
|
}
|
|
}
|