Files
noctalia-shell/Widgets/AudioSpectrum/NWaveSpectrum.qml
T
2025-12-12 20:54:54 -05:00

100 lines
2.5 KiB
QML

import QtQuick
import QtQuick.Shapes
import qs.Commons
Item {
id: root
property color fillColor: Color.mPrimary
property color strokeColor: Color.mOnSurface
property int strokeWidth: 0
property var values: []
property bool vertical: false
// Minimum signal properties
property bool showMinimumSignal: false
property real minimumSignalValue: 0.05 // Default to 5% of height
// Reactive path that updates when values change
readonly property string svgPath: {
if (!values || !Array.isArray(values) || values.length === 0) {
return "";
}
// Apply minimum signal if enabled
const processedValues = showMinimumSignal ? values.map(v => v === 0 ? minimumSignalValue : v) : values;
// Create the mirrored values
const partToMirror = processedValues.slice(1).reverse();
const mirroredValues = partToMirror.concat(processedValues);
if (mirroredValues.length < 2) {
return "";
}
const count = mirroredValues.length;
if (vertical) {
const stepY = height / (count - 1);
const centerX = width / 2;
const amplitude = width / 2;
let xOffset = mirroredValues[0] * amplitude;
let path = `M ${centerX - xOffset} 0`;
for (let i = 1; i < count; i++) {
const y = i * stepY;
xOffset = mirroredValues[i] * amplitude;
path += ` L ${centerX - xOffset} ${y}`;
}
for (let i = count - 1; i >= 0; i--) {
const y = i * stepY;
xOffset = mirroredValues[i] * amplitude;
path += ` L ${centerX + xOffset} ${y}`;
}
return path + " Z";
} else {
const stepX = width / (count - 1);
const centerY = height / 2;
const amplitude = height / 2;
let yOffset = mirroredValues[0] * amplitude;
let path = `M 0 ${centerY - yOffset}`;
for (let i = 1; i < count; i++) {
const x = i * stepX;
yOffset = mirroredValues[i] * amplitude;
path += ` L ${x} ${centerY - yOffset}`;
}
for (let i = count - 1; i >= 0; i--) {
const x = i * stepX;
yOffset = mirroredValues[i] * amplitude;
path += ` L ${x} ${centerY + yOffset}`;
}
return path + " Z";
}
}
Shape {
id: shape
anchors.fill: parent
layer.enabled: true
layer.samples: 4
containsMode: Shape.FillContains
ShapePath {
id: shapePath
fillColor: root.fillColor
strokeColor: root.strokeWidth > 0 ? root.strokeColor : "transparent"
strokeWidth: root.strokeWidth
PathSvg {
path: root.svgPath
}
}
}
}