Back to Chevrons. +/- were inconsistent sizes. Better alignment

This commit is contained in:
Corey Woodworth
2025-09-28 20:20:02 -04:00
parent a41be0b5d9
commit 97fa2fb1b5
+10 -44
View File
@@ -107,24 +107,18 @@ RowLayout {
}
}
// 1. A wrapper Item to define the final, pixel-perfect size.
Item {
id: leftDiamondContainer
// Make the container's height a guaranteed even number
height: Math.round(parent.height / 2) * 2
width: height * Math.sqrt(2) // Keep the final bounding box square
width: height * Math.sqrt(2)
anchors.verticalCenter: parent.verticalCenter
anchors.horizontalCenter: leftSemicircle.right
// 2. The Rectangle to be rotated and scaled.
// We give it a fixed base size (e.g., 100x100) to make calculations stable.
Rectangle {
id: leftDiamondVisual
width: 100
height: 100
// The radius is now based on the fixed size
radius: width / 4
color: decreaseArea.containsMouse ? Color.mTertiary : "transparent"
@@ -134,10 +128,8 @@ RowLayout {
}
}
// Center the base shape in the container
anchors.centerIn: parent
// 3. Apply transforms: first rotate, then scale to fit.
transform: [
Rotation { angle: 45; origin.x: 50; origin.y: 50 },
Scale {
@@ -147,8 +139,6 @@ RowLayout {
// This is the full formula for the height of the rotated, rounded square
readonly property real trueHeight: (leftDiamondVisual.width - 2 * leftDiamondVisual.radius) * Math.sqrt(2) + (2 * leftDiamondVisual.radius)
// The corrected scale factor
xScale: leftDiamondContainer.height / leftScaler.trueHeight
yScale: leftDiamondContainer.height / leftScaler.trueHeight
}
@@ -156,10 +146,11 @@ RowLayout {
}
}
NIcon {
anchors.centerIn: parent
icon: "minus"
anchors.left: parent.left
anchors.leftMargin: parent.width * 0.25
anchors.verticalCenter: parent.verticalCenter
icon: "chevron-left"
font.pointSize: Style.fontSizeS * scaling
color: decreaseArea.containsMouse ? Color.mOnPrimary : Color.mPrimary
}
@@ -177,7 +168,6 @@ RowLayout {
}
}
// Increase button (right)
Item {
id: increaseButton
@@ -212,20 +202,15 @@ RowLayout {
Item {
id: rightDiamondContainer
// Make the container's height a guaranteed even number
height: Math.round(parent.height / 2) * 2
width: height * Math.sqrt(2) // Keep the final bounding box square
width: height * Math.sqrt(2)
anchors.verticalCenter: parent.verticalCenter
anchors.horizontalCenter: rightSemicircle.left
// 2. The Rectangle to be rotated and scaled.
// We give it a fixed base size (e.g., 100x100) to make calculations stable.
Rectangle {
id: rightDiamondVisual
width: 100
height: 100
// The radius is now based on the fixed size
radius: width / 4
color: increaseArea.containsMouse ? Color.mTertiary : "transparent"
@@ -235,10 +220,8 @@ RowLayout {
}
}
// Center the base shape in the container
anchors.centerIn: parent
// 3. Apply transforms: first rotate, then scale to fit.
transform: [
Rotation { angle: 45; origin.x: 50; origin.y: 50 },
Scale {
@@ -248,8 +231,6 @@ RowLayout {
// This is the full formula for the height of the rotated, rounded square
readonly property real trueHeight: (rightDiamondVisual.width - 2 * rightDiamondVisual.radius) * Math.sqrt(2) + (2 * rightDiamondVisual.radius)
// The corrected scale factor
xScale: rightDiamondContainer.height / rightScaler.trueHeight
yScale: rightDiamondContainer.height / rightScaler.trueHeight
}
@@ -257,26 +238,11 @@ RowLayout {
}
}
//
// Rectangle {
// height: (parent.height / Math.sqrt(2)) + (radius * (2 - Math.sqrt(2)))
// width: height
// radius: width / 4
// anchors.verticalCenter: parent.verticalCenter
// anchors.horizontalCenter: rightSemicircle.left
// rotation: 45
// color: increaseArea.containsMouse ? Color.mTertiary : "transparent"
// Behavior on color {
// ColorAnimation {
// duration: Style.animationFast
// }
// }
// }
NIcon {
anchors.centerIn: parent
icon: "plus"
anchors.right: parent.right
anchors.rightMargin: parent.width * 0.25
anchors.verticalCenter: parent.verticalCenter
icon: "chevron-right"
font.pointSize: Style.fontSizeS * scaling
color: increaseArea.containsMouse ? Color.mOnPrimary : Color.mPrimary
}